

By analyzing which areas of the store are performing well and which need improvement, you can pinpoint whether the store design is helping you turn a profit or resulting in lost sales. Understanding customer flow will help you create a visual merchandising plan or planogram that works. It’s crucial to understand customer flow to inform flow patterns, store areas that are visited frequently or not visited at all, the number of visitors, and overall customer behavior.
Optimal layout factorio full#
Biters even entered the main facility and started destroying things like iron ore, and a whole chest full of red belts were lost. I was fighting a losing battle mass producing as many armor piercing bullets as I could, and having to constantly run around the map refilling turrets by hand. Unfortunately during that time, the biters evolved. In my current game, I'm doing a rail world so I spent that time getting a functioning rail network installed, separating iron, copper, and steel smelting and belting that out, and getting green and red circuit production going. Now for me this is typically a hot mess and slow. Once I get through most of the blue science/military science research, I typically: set up stone automation (walls, concrete, stone brick), shut down production most nonessential production, tear out all nondefense infrastructure, and basically start completely over. Its all about getting to blue science and military. Again, generally a better use of your time than restarting over and over. And once you have automated construction robots (early blue science) you can tear down and rebuild WAY faster.Įven if you think your existing factory is a mess and can’t be easily fixed - move a screen length over and start a new factory, using your existing one to produce material for the new one. Beyond the very very early stages you can almost always tear up and rebuild much faster than you can redo all the research to get to that point. And I recommend not starting over repeatedly.
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If you download a blueprint every time you feel stuck you’ll have an even harder time later when it gets more complicated.Īlso.
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The game is designed to slowly expand in complexity and teach you how to solve problems. I would actually recommend you not just grab complex blueprints and start using them without an understanding of how they work. and r/factorioblueprints/ should have lots of ready-made blueprints if you really want that.
